Over 10 mio. titler Fri fragt ved køb over 499,- Hurtig levering Forlænget returret til 31/01/25

Digital Games as History

- How Videogames Represent the Past and Offer Access to Historical Practice

  • Format
  • Bog, hardback
  • Engelsk

Beskrivelse

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these methods of analysis he explores what these games uniquely offer as a new form of history and how they produce representations of the past. By taking an inter-disciplinary and accessible approach the book provides a specific and firm first foundation upon which to build further examination of the potential of video games as a historical form.

Læs hele beskrivelsen
Detaljer
  • SprogEngelsk
  • Sidetal290
  • Udgivelsesdato16-05-2016
  • ISBN139781138841628
  • Forlag Routledge
  • FormatHardback
Størrelse og vægt
  • Vægt544 g
  • coffee cup img
    10 cm
    book img
    15,2 cm
    22,9 cm

    Findes i disse kategorier...

    Se andre, der handler om...

    Machine Name: SAXO082