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SERGEI Wi-Fire: The Filmilitiamen Journeyer
'This kid has a hold on the most dangerous minds but just toys with them before in any matter of time the heart is taken out'
SuperMazes, this is the hardest maze; in fact, it is possible that no one will solve it. Since then, several different versions of it have appeared, made by others, following the same theme, both on paper and in electronic forms.
A government agent trains a typical 12-year-old tweenager, Sergei Avgust who loves science and hates social studies, and feels like a complete idiot around people with ADD/ADHD, in the ways of covert operations that require younger participants. But Sergei's got a secret--he's actually part of a secret tween CIA VR program. Sergei's living every boy's dream life--he can build SuperMazes that re-route the mind and changes the heart, has an incredible arsenal of cool gadgets, a supercool superhero suit, and get to be mentored by cool agency mentors. But Sergei's training is put to the test when he's sent to pose as a VR gamer and befriend fellow players of games in order to pick apart the traitors in bots and gain access to the man-child antichrist--a cyber-terrorist unknowingly developing a fleet of deadly pair of twisted villains called the VRbots for the evil organization FORCE-17, which can turn your own mind against you and manipulate a gamer -to use you to destroy the world's defense systems so he can threaten anyone who opposes him. From Roguelike shooters, runaway avatars and high-speed climbing maze runner chases to a spectacular royal battle final dystopian megatower showdown, Sergei has to use everything he's learned to prove himself as a VR agent and stop FORCE-17 from completing their mission before their mission fails for a sweet surrender.
'The heart is deceitful above all things its allowed the mind go to make the man follow'