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Beskrivelse
This book examines the connections between the psycho-social difficulties and challenges faced by children and younger people in their online lives; the structure, character, and motivations of the corporate system 'behind' the screen; and the possibility that the digital technostructure may come to form the backbone of a new post-democratic system of technocratic governance. Much of the originality of this book lies in its blending of subjects that are not often combined, thereby offering a fresh perspective: 'generation studies'; the philosophy of technology; the history of the idea of technocracy; the technologically enhanced merger of corporate governmental power in the U.S. system; the society-shaping goals and capabilities of the big tax-exempt American foundations over the last hundred years; the elite 'superclass' gaming of formally constituted transnational and global institutions; and the way the United Nations-centred SDG ESG system is itself developing in the direction of a technocratic system of economic and population management. The book will appeal to readers interested in relationships between our contemporary global power elite, the structures it has created and processes it has set in motion, and how these affect young people whose development is already being over-determined by the activities of the big Silicon Valley entities and their associates.