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Tunnels & Trolls Campaign Book designed to provide the Game Master and his or her players with many days of playing enjoyment. It contains the GM setting of The Woodland Village of Millet's Crossing: BACKGROUND: "The owner and proprietor of the Trove is Melmutt Dunderholme, a stout man in his fifties with receding gray hair and a well maintained goatee. He wears a patch over his left eye and claims to be both the illegitimate son of Duke Elbow and one-quarter troll on his mother's side. However, he doesn't appear to be of either trollish or noble origin (in fact he's referred to as Mel Dunderhead by the locals)." Also found in this book is the dungeon adventures Dungeon of the Rat: A T&T Adventure set in the village of Millet's Crossing. BACKGROUND: "Soon after arriving in Millet's Crossing, a small logging village in the Olme River Valley, the characters are approached by Melmutt Dunderholme. The encounter will likely take place at Mel's inn - the Troll's Trove." Inside this book is two more GM Adventures called The Skolari Vaults: Level 1, and The Skolari Vaults: Level 2. BACKGROUND: "The characters have emerged victorious from the Dungeon of the Rat and are lauded as heroes of the small town of Millet's Crossing. After the celebrations have died down, Mel tells the characters that a band of adventurers 'Moritan's Marauders' passed through the town recently. They asked about the region and an old hill near the Grey Lake. One of their number let slip an old tale of an ancient castle of wizards that was buried beneath the earth by a vengeful guild. Mel suggests that the characters follow the lead of Moritan and seek fortune and glory The hill is only 3-4 leagues from the village. If the characters are brave enough, they will find remnants of the Marauders on levels 2 and 3 of the Skolari Vaults."