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Can you navigate The Paper Labyrinth?
The Paper Labyrinth is an interconnected journey of puzzles and riddles. Every page solved will reveal either where to turn next or a component for a more complex puzzle you are already working on. The puzzles within are a mix of difficulties including riddles, word, number and logic puzzles which are all connected to one another as part of the greater challenge!
You can solve the entire book without the need for an internet connection too, everything you need is right here - perfect for taking with you on a long journey!
Originally published as three separate titles, this complete edition contains;The Paper Labyrinth - the original 'Part One' first published in late 2019.Return to the Paper Labyrinth - the new 'Part Two' published autumn 2021, a direct continuation from the first part, containing more puzzles and an even more labyrinthine journey.The Paper Labyrinth : The Power of Four - created in the lockdowns of 2020, The Power of Four is a four-player game (though you can play alone if you wish!) where you must solve seven puzzles that have each been split into four constituent parts and confer with the others in order to make sense of them - all in the familar Paper Labyrinth style.The book contains hints, solutions and route trackers for the first two titles, plus solutions for 'The Power of Four', as well as a few extra puzzles too!Behind the Pages
The author was inspired by 'choose your own path' style novels and created a puzzle book which contains interconnected puzzles and challenges that are all entirely self contained within the book. You do not need to use the internet, so the book is perfect for travelling, or just relaxing away from screens. You can dive into the whole journey in one go, or equally do a few pages at a time!
About The Author
Charlie Wheeler is a freelance game and puzzle designer who has worked on various well known attractions within the UK and overseas, from indoor game attractions to theme parks. He published his first puzzle book in 2019, after failing to find something interesting enough to captivate him on a long train journey - spending the entire journey instead planning out his own book. While they remain a passion project for him, he strives to create the most captivating puzzle books possible and created Ultimate Quest as a home for all of his puzzle books and other activities.