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Beskrivelse
* Is a conceptually complete paradigm and a comprehensive design methodology for intermediate and advanced game designers. * Covers concept development, from coming up with a raw idea for a game to greenlighting a refined version of that idea for pre-production and later development. * Ludotronics is a methodology that will help you whip ideas into shape until they are strong and sturdy enough to qualify for a killer proposal and become the beating heart of your game design document.