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Teach Like a Gamer

- Adapting the Instructional Design of Digital Role-Playing Games

  • Format
  • E-bog, ePub
  • Engelsk
  • 216 sider
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Beskrivelse

Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digital literacy, and lifelong learning. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training, as well as approaches to redesigning curriculum and programs.

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