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Practical Maya Programming with Python

- First

  • Format
  • Bog, paperback
  • Engelsk
  • 352 sider

Beskrivelse

Unleash the power of Python in Maya and unlock your creativity



Key Features:

Create and customize UIs using standard tools and librariesUnderstand how Maya can leverage advanced Python featuresMake your tools, and Maya itself, fully automatable

Book Description:

Autodesk Maya is a 3D computer graphics software. It offers a vast and flexible set of features utilizing Python. It is not difficult to get started using Python in Autodesk Maya, but it can be difficult to go from writing procedural, MEL-inspired tools to building the powerful yet simple systems that Python promises.



Practical Maya Programming with Python will help you master both Python and Maya. With thorough explanations, illustrative examples, and complete sample projects, you will learn how to use Python to charm Maya into obeying your every command. Practical Maya Programming with Python will teach you how PyMEL works as well as how to deal with errors and write composable code in Python.



What You Will Learn:

Understand the architecture of Python objects, Maya nodes, and PyMELWrite composable code that is modular and re-usableMake Maya "Pythonic" through the use of decorators and context managersLearn about different Maya UI options and librariesUse PySide and PyQt to build Maya user interfacesTurn Maya into a server that can be controlled remotelyUnderstand how to use Python with Maya's APIConquer custom nodes using Python's dynamic type creation

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Detaljer
  • SprogEngelsk
  • Sidetal352
  • Udgivelsesdato25-07-2014
  • ISBN139781849694728
  • Forlag Packt Publishing
  • FormatPaperback
  • Udgave1
Størrelse og vægt
  • Vægt658 g
  • Dybde1,8 cm
  • coffee cup img
    10 cm
    book img
    19,1 cm
    23,5 cm

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    Machine Name: SAXO081