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Physics for Game Programmers

- Criticism of the Works of Novelists, Poets, Playwrights, Short-Story Writers, and Other Creative Writers Who Liv

Bog
  • Format
  • Bog, paperback
  • Engelsk

Beskrivelse

*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics *Ideal for all budding games programmers, with example code in Java, C#, and C *Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET *Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.

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Detaljer
  • SprogEngelsk
  • Sidetal444
  • Udgivelsesdato20-04-2005
  • ISBN139781590594728
  • Forlag Apress
  • Nummer i serien429
  • FormatPaperback
Størrelse og vægt
  • Vægt886 g
  • Dybde2,7 cm
  • coffee cup img
    10 cm
    book img
    17,8 cm
    23,5 cm

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