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OpenCL in Action

- How to Accelerate Graphics and Computation

  • Format
  • Bog, paperback
  • Engelsk
  • 434 sider

Beskrivelse

Summary OpenCL in Action is a thorough, hands-on presentation of OpenCL, with an eye toward showing developers how to build high-performance applications of their own. It begins by presenting the core concepts behind OpenCL, including vector computing, parallel programming, and multi-threaded operations, and then guides you step-by-step from simple data structures to complex functions.

About the Technology

Whatever system you have, it probably has more raw processing power than you're using. OpenCL is a high-performance programming language that maximizes computational power by executing on CPUs, graphics processors, and other number-crunching devices. It's perfect for speed-sensitive tasks like vector computing, matrix operations, and graphics acceleration.

About this Book

OpenCL in Action blends the theory of parallel computing with the practical reality of building high-performance applications using OpenCL. It first guides you through the fundamental data structures in an intuitive manner. Then, it explains techniques for high-speed sorting, image processing, matrix operations, and fast Fourier transform. The book concludes with a deep look at the all-important subject of graphics acceleration. Numerous challenging examples give you different ways to experiment with working code. A background in C or C++ is helpful, but no prior exposure to OpenCL is needed. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.

What's InsideLearn OpenCL step by stepTons of annotated codeTested algorithms for maximum performance

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Table of ContentsPART 1 FOUNDATIONS OF OPENCL PROGRAMMINGIntroducing OpenCLHost programming: fundamental data structuresHost programming: data transfer and partitioningKernel programming: data types and device memoryKernel programming: operators and functionsImage processingEvents, profiling, and synchronizationDevelopment with C++ Development with Java and PythonGeneral coding principlesPART 2 CODING PRACTICAL ALGORITHMS IN OPENCLReduction and sortingMatrices and QR decompositionSparse matricesSignal processing and the fast Fourier transformPART 3 ACCELERATING OPENGL WITH OPENCLCombining OpenCL and OpenGLTextures and renderbuffers

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Detaljer
  • SprogEngelsk
  • Sidetal434
  • Udgivelsesdato20-11-2011
  • ISBN139781617290176
  • Forlag Manning Publications
  • Nummer i serien429
  • FormatPaperback
  • Udgave0
Størrelse og vægt
  • Vægt752 g
  • Dybde2,3 cm
  • coffee cup img
    10 cm
    book img
    18,8 cm
    23,4 cm

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