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This workbook is intended as a supplemental study guide to Newt's World: Beginnings. The student edition of this workbook, Newt's World: Beginnings Workbook, Student's Edition is identical to this edition, with the exception of the answer key.How to use the book Chapters divide this book with a test at the end of five chapters. The vocabulary words are located in the beginning. Various fun and hands on activities are also shared. An answer key is located in the back. The chapters are divided using the acronym NEWT. For each of the 31 chapters of this book, there is a page for N that stands for new vocabulary words; each chapter has a vocabulary exercise. For each of the 31 chapters an E stands for especially for this chapter or extras. Some examples are something fun or educational that has to do with what this particular chapter talks about or introduces like drawing, maps, food chart list, diagrams, organizers, dialogue, writing articles and letters, compare/contrast, curriculum connections, research, acronyms, cause and effect, inventions and inventors, cast the movie and interview questions. For each of the 31 chapters, W stands for what do you remember comprehension exercises along with lists, rules lists, texting, cause/effect, dialogue, prediction, alternate endings, sequencing, drawing and writing, character traits, timeline, maps and endings. For each of the 37 chapters, T stands for try something new another fun, hands on, or connections assignment that includes sequencing, compare/contrast, schedules, characters, study, casting call, writing, Internet search, art, researching, map labeling, drawing, holographic drawing, interview questions, text abbreviations, and how to write letters, articles, and news stories. At the end of each 5 chapters is a cumulative test containing a vocabulary review, comprehension questions, and writing prompt. Adaptations to these pages can be accomplished through changing the delivery of some of the pages, they may be done on the "I do, we do and you do" method, simply as a class project, as a game, or in groups. Efforts to provide connections to geography, science, math, the Internet, and history have been attempted. There are also various connections within the Language arts program including writing exercises, research, group work, etc. I have also tried to put in some activities that take in other forms of media like movies. Students are encouraged to "think outside the box." I hope you find this workbook helpful and stimulating for your students.