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The 14th volume in our Mythic Monsters series, Mythic Monsters: Giants brings you a dozen and one terrifying titans to shake, rattle, and roll your heroes until they are battered, bloody, and beaten. From true giants that tower over the lesser races to bloodthirsty trolls and ogres that are scarcely more than beasts. Every culture on earth has its own myths and legends about giants, and RPGs themselves are no different, having established their own mythology, and few monsters are better suited to the mythic treatment than these towering tyrants. Here you will find all the classic RPG giants you have known and feared (and slain) since 1st Edition, including mysterious stone giant elders and savage frost giants, as well as gigantic cloud giants astride their cloudborne castles andthundering storm giants that rule both sea and sky. You will also find newer additions to the giant family, including tyrannical rune giants that seek to dominate their giant-kin with both strength and sorcery, and cruel three-armed athaches that kill for just for pleasure. Smaller members of the giant family are also found herein, from stealthy moss trolls, the indominatable rock trolls that fear nothing but the sight of the sun, and the nine-headed horrors called jotund trolls, as well as aquatic ogres known as merrows. Even in death, hulking brute wights bring the terror of the damned to all they face. In addition, we bring you the all-new angurboda, a vile shapeshifting ogress all too eager to seduce man, giant, beast, and every creature in between to give birth to a brood of monstrous beasts. As if these mythic giants were not enough, Mythic Monsters: Giants also discusses the unique role that giants play and how they interact with the rules, for good and for bad, and equips your mythic giants with a number of specialized tactics and feats that enhance their fighting prowess. The 13 giants contained herein, ranging in CR from 4 to 22, are updated for the mythic rules, and when we say updated we mean complete stat blocks, yes, but more than that every one of these massive menaces has its own unique and exciting new mythic abilities, from a mythic brute wight's terrifying bulk and corpse colossus to the clobbering critical and cloudscape of a mythic cloud giant The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they've seen it all or know the standard monster stats as well as you do. That look of surprise and "What was THAT?" will warm any GM's heart. Check out this 28-page mythic monster supplement today, and look forward to future releases in the Mythic Monsters line.