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Multi-Agent Machine Learning

- A Reinforcement Approach

  • Format
  • Bog, hardback
  • Engelsk

Beskrivelse

The book begins with a chapter on traditional methods of supervised learning, covering recursive least squares learning, mean square error methods, and stochastic approximation. Chapter 2 covers single agent reinforcement learning. Topics include learning value functions, Markov games, and TD learning with eligibility traces. Chapter 3 discusses two player games including two player matrix games with both pure and mixed strategies. Numerous algorithms and examples are presented. Chapter 4 covers learning in multi-player games, stochastic games, and Markov games, focusing on learning multi-player grid games—two player grid games, Q-learning, and Nash Q-learning. Chapter 5 discusses differential games, including multi player differential games, actor critique structure, adaptive fuzzy control and fuzzy interference systems, the evader pursuit game, and the defending a territory games. Chapter 6 discusses new ideas on learning within robotic swarms and the innovative idea of the evolution of personality traits.



• Framework for understanding a variety of methods and approaches in multi-agent machine learning.



• Discusses methods of reinforcement learning such as a number of forms of multi-agent Q-learning



• Applicable to research professors and graduate students studying electrical and computer engineering, computer science, and mechanical and aerospace engineering

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Detaljer
  • SprogEngelsk
  • Sidetal256
  • Udgivelsesdato26-09-2014
  • ISBN139781118362082
  • Forlag John Wiley & Sons Inc
  • FormatHardback
Størrelse og vægt
  • Vægt476 g
  • Dybde1,8 cm
  • coffee cup img
    10 cm
    book img
    15,8 cm
    23,9 cm

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