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Learn PYTHON with Projects

Bog
  • Format
  • Bog, paperback
  • Engelsk
  • 442 sider

Beskrivelse

Learn to code with PYTHON from scratch in Part I, no basic programming knowledge required. You can create various projects yourself by learning more in Part II. The knowledge gained will make learning to program in other languages easier. In Part II, readers will learn: Development of various projects as follows:

Game

Learn how to modify game programs that make it easier to develop your own games with popular games such as Alien, Snake, Pac-man, and Tic-Tac-Toe using Pygame and Freegame.

Web Application

Learn to create and develop websites for database management systems using Django, including using SQLite database, decorating websites beautifully with CSS, and tools that come with Django.

Data Analysis

Create beautiful and functional data visualization using Matplotlib and Pygal. Use bar graphs, line graphs, maps, or other visualizations. Suitable for research and business presentations.

Artificial intelligence (AI)

Learn the basics of Artificial intelligence and all the tools needed to code: Matplotlib, Scipy, Scikit-learn and Numpy. More

Image files, source code files, sound files, exercise answers and files required for study including requesting advice, you can do so by visiting the website -> https: //www.variitsris.org/learning-python/

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Detaljer
  • SprogEngelsk
  • Sidetal442
  • Udgivelsesdato05-07-2024
  • ISBN139798332304231
  • Forlag Independently Published
  • FormatPaperback
  • Udgave0
Størrelse og vægt
  • Vægt589 g
  • Dybde2,2 cm
  • coffee cup img
    10 cm
    book img
    15,2 cm
    22,8 cm

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