Over 10 mio. titler Fri fragt ved køb over 499,- Hurtig levering Forlænget returret til 31/01/25

Introduction to 3D Game Programming w DirectX11

- Luna, F: Introduction to 3D Game Programming with DirectX 11

Bog
  • Format
  • Bog, mixed media
  • Engelsk
  • 600 sider

Beskrivelse

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. Includes a companion CD-ROM with code and figures.eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.

Læs hele beskrivelsen
Detaljer
Størrelse og vægt
  • Vægt1496 g
  • Dybde4,8 cm
  • coffee cup img
    10 cm
    book img
    17,8 cm
    22,9 cm

    Findes i disse kategorier...

    Machine Name: SAXO081