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What does it look like when the villain wins?
Aria Knight knows that for every problem there is a solution. Learning from the failures and failings of others, she uses tactical and strategic plans to take whatever comes her way.
The Cromah Republic and its foolish belief in democracy has developed an arrogance she sees a need to put to rest. The Huscarn Empire is strong - but Aria can see a path to make it the ultimate, lone power in the world. Under one rule the world can be better.
In the Imperial Huscarn Navy, she has swiftly risen through the ranks. Once she gains command, she sets her sights ever higher.
Unwilling to accept mediocrity, Aria uses kindness, deviousness, manipulation, intent - and just a touch of magic - to propel her to the destiny she believes to be hers.
Using every tool - and follower - at her disposal, Aria knows she will ultimately triumph. As she ascends and brings her allies with her, any who stand in her way must step aside, fall in line, or be destroyed...
By any means necessary.