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Beskrivelse
Jack is finally big enough to play Grandpa's games with him in a basement filled with fun. He can't wait to play Snooker and the arcade bowling machine that goes CHING CHONG . . . DING DING DING. Grandpa teaches Jack how to hold a cue stick and reminds him where to aim when they bowl, but nothing goes right for Jack. Balls bounce instead of roll, and the puck breaks a lamp. Just when Jack is ready to give up, he demonstrates a different talent, one that surprises even Grandpa.
Grandpa's Game Room is a fun-filled story about how a little boy learns the importance of practice while playing games with Grandpa. Children ages 3 - 7 will enjoy sharing this story with their parents or grandparents.