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Genetic Algorithms + Data Structures = Evolution Programs

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  • Engelsk
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'What does your Master teach?' asked a visitor. 'Nothing,' said the disciple. 'Then why does he give discourses?' 'He only points the way - he teaches nothing.' Anthony de Mello, One Minute Wisdom During the last three decades there has been a growing interest in algorithms which rely on analogies to natural processes. The emergence of massively par- allel computers made these algorithms of practical interest. The best known algorithms in this class include evolutionary programming, genetic algorithms, evolution strategies, simulated annealing, classifier systems, and neural net- works. Recently (1-3 October 1990) the University of Dortmund, Germany, hosted the First Workshop on Parallel Problem Solving from Nature [164]. This book discusses a subclass of these algorithms - those which are based on the principle of evolution (survival of the fittest). In such algorithms a popu- lation of individuals (potential solutions) undergoes a sequence of unary (muta- tion type) and higher order (crossover type) transformations. These individuals strive for survival: a selection scheme, biased towards fitter individuals, selects the next generation. After some number of generations, the program converges - the best individual hopefully represents the optimum solution. There are many different algorithms in this category. To underline the sim- ilarities between them we use the common term 'evolution programs' .

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