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Gaming Globally

- Production, Play, and Place

Forfatter: info mangler
  • Format
  • E-bog, PDF
  • Engelsk
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Beskrivelse

Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.

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Detaljer
  • SprogEngelsk
  • Sidetal292
  • Udgivelsesdato26-01-2016
  • ISBN139781137006332
  • Forlag Palgrave-Macmillan
  • FormatPDF

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