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Gaming Globally

- Production, Play, and Place (2013)

Forfatter: info mangler
Bog
  • Format
  • Bog, paperback
  • Engelsk

Beskrivelse

Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.

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Detaljer
  • SprogEngelsk
  • Sidetal279
  • Udgivelsesdato23-10-2013
  • ISBN139781349435012
  • Forlag Palgrave-Macmillan
  • FormatPaperback
Størrelse og vægt
  • Vægt3697 g
  • Dybde1,5 cm
  • coffee cup img
    10 cm
    book img
    14 cm
    21,6 cm

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