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Gamification

- Third Edition

Bog
  • Format
  • Bog, hardback
  • Engelsk
  • 184 sider

Beskrivelse

Today more than ever, companies large and small are using game-based learning to generate and improve employee motivation. In fact, 87% of employees from just about every industry say Gamification makes them more productive workers.

The explosion of Gamification is why noted “turnaround” specialist and sales trainer Chris Collins has written, Gamification: Playing for Profits.

From establishing goals to selecting games, prizes and spiffs, Chris walks you through the tools and techniques developed to enhance production, employee morale, and much more – no matter your business or industry.

Gamification begins with the effect of human psychology on performance and illustrates the many ways to use behavior to build a better workplace culture. You’ll learn things like:

Why every Gamification system starts with a goal and a prize How your MVP (Most Value Product) can make or break results Why a shift meeting to present the game is an essential pivot point to success Find out why Gamification: Playing for Profits has become the “go-to playbook” for managers looking to motivate their employees and increase productivity every single day.

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Detaljer
  • SprogEngelsk
  • Sidetal184
  • Udgivelsesdato21-05-2020
  • ISBN139781733394543
  • Forlag Syndicate X Publishing
  • FormatHardback
  • UdgaveThird Edition
Størrelse og vægt
  • Vægt372 g
  • Dybde1,3 cm
  • coffee cup img
    10 cm
    book img
    14,5 cm
    22,2 cm

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