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From Pac-Man to Pop Music

- Interactive Audio in Games and New Media

Forfatter: info mangler
Bog
  • Format
  • Bog, paperback
  • Engelsk

Beskrivelse

Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music.

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Detaljer
  • SprogEngelsk
  • Sidetal224
  • Udgivelsesdato12-05-2008
  • ISBN139780754662112
  • Forlag Routledge
  • FormatPaperback
Størrelse og vægt
  • Vægt294 g
  • coffee cup img
    10 cm
    book img
    15,2 cm
    22,9 cm

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