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Beskrivelse
This book covers the topic of the technology and applications of Embedded Graphics Processing Units. We first discuss what a graphics processing unit is, and how they have taken over the high performance computing market. We take a look at massively parallel microprocessor-based systems, an evolution from parallel mainframes, and see how this is applied to GPU's. Then, we take a look at embedded processors, derived from CPU's, and how multicore architectures are applied. We can then see how all of this practice was rapidly applied to GPU's. A major topic is the software to program and debug these unit, which are capable of Tera-mistakes per second. We will explore some of the commercial products, and applications. Fasten your seatbelt