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With the bangle now destroyed, Kanami has regained the memories Palinchron stole from him. Before he can chase after his adversary, however, he decides to play it smart and tackle the other locks that Palinchron devised for the veritable prison he and his allies are trapped in. They hatch a plan and together take action to settle the score and save his good friend, the lonely Lorwen.Will Kanami be able to persuade Snow to stand on her own two feet? And will Maria be set free from her own false half-life? Meanwhile, Lorwen, who took on the Brawl to work through his lingering regrets, is harboring doubts about the nature of being the strongest or the hero. The culmination of Kanami s days spent in a dream is at hand, and the curtain falls on the Firstmoon Allies General Knights Ball.