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We find Zephron groaning as Albert foolishly asks Morbon for an adventure. In this the third of The Adventures of Zephron series we travel deeper into Zephron's world. After being driven off course by a storm Zephron and Albert land on an island with no animals or birds on it. Albert insists they are lost. However, Zephron using his dragon logic points out he can't be lost, he's stood right in front of Albert. One thing they agree on is for an empty island it sure is filled with strange things. That was before they met a water dragon named Wauldrin. As if things were not getting complex enough for Zephron and Albert, Dew Hammer dropped by for a visit. Now Dew Hammer is a dwarf wizard with attitude. He comes from high in the mountains. A while back he used magic to go on a traveling vacation. He has been stuck on the island ever since. It seems Dew Hammer learned the hard way, high mountain magic doesn't work as planned at sea level. There again, things haven't been quite the same on the island since Dew Hammer arrived.