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When the dead start to rise...don't call these guys.
Vola and her party have managed to bring down Lord Arthorel, their first big bad guy, but unfortunately they didn't get paid. That's what happens when you arrest your employer. They need some fast cash if they're going to be able to track down the slaver Lord Arthorel was selling his people to. But the adventuring scene in Brisbene is a lot more crowded than the swamp, and they're stuck with dead end jobs going nowhere. Picking flowers and exterminating rodents isn't paying the bills.
When they manage to snag a choice assignment to find a missing adventurer, things start looking up. That is until some of Sorrel's old friends show up to try and steal their contract. And it turns out their missing person might be in the hands of a necromancer. Now the dead are rising, their competition is annoying, and it's this whole thing. Well at least fighting rude monks and rotten zombies is way better than picking flowers...