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Character Modeling with Maya and ZBrush

- Professional polygonal modeling techniques

  • Format
  • Bog, paperback
  • Engelsk

Beskrivelse

Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

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Detaljer
  • SprogEngelsk
  • Sidetal400
  • Udgivelsesdato23-10-2013
  • ISBN139780240520346
  • Forlag Taylor & Francis Ltd
  • Nummer i serien429
  • FormatPaperback
Størrelse og vægt
  • Vægt1132 g
  • Dybde2,7 cm
  • coffee cup img
    10 cm
    book img
    18,9 cm
    24,6 cm

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