Board Games in the CLIL Classroom

Forfatter: info mangler
Bog
  • Format
  • Bog, hardback
  • Engelsk
  • 275 sider

Beskrivelse

The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL. Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.

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Detaljer
  • SprogEngelsk
  • Sidetal275
  • Udgivelsesdato04-12-2023
  • ISBN139783111000473
  • Forlag Walter De Gruyter
  • Nummer i serien36
  • FormatHardback
  • Udgave0
Størrelse og vægt
  • Vægt562 g
  • Dybde1,7 cm
  • coffee cup img
    10 cm
    book img
    15,5 cm
    23,3 cm

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