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In the words of Robert Kuntz, co-author of Dungeons & Dragons Supplement I - Greyhawk, "All Roads Lead to Blackmoor."
Within the pages of this book, you will find maps and writings by David Arneson as he recounts the events and people in his Blackmoor, a living game environment that gamers are still experiencing over 50 years later.
With the emergence of more historical documents, it's undeniable that Dave Arneson, Co-Creator of Dungeons & Dragons, pioneered the play methods used in every role-playing game since the birth of Blackmoor in 1971.
His invention is both a new kind of game like no other in history and a complex imaginary world that has come to be known as the first fantasy campaign.
Blackmoor Foundations is the most comprehensive collection of ephemera from the early years of Arneson's Blackmoor ever published. It's a treasure trove of gaming history.
Covering a period from 1971 to 1985, these documents reveal how Arneson's Blackmoor campaign arose from a few simple referee notes and maps to evolve into an extensive imaginary world with multiple referees and over a hundred active player personas.
Each set of document reproductions comes with commentary by Griffith M. Morgan III, co-director and writer of the documentary film Secrets of Blackmoor. He guides you through the complexity of Arneson's creation, including its game history and world lore.
This collection, much of which has only recently been discovered, is an astounding glimpse into the historical writings that remain from Arneson's life. Yet, it can also be a guide to creating your own version of Blackmoor for you and your friends to play in.
Blackmoor Foundations is a must-have reference book for your games library, whether you are a historian, a gamer, or both.
Contains 65 never-before-seen color documents, maps, illustrations, and photos hidden away for 40 years or more.