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Games, Game Design, Game Studies

- An Introduction

  • Format
  • Bog, paperback
  • Engelsk
  • 280 sider

Beskrivelse

How did games rise to become the central audio-visual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S Freyermuths introduction outlines the media-historical development phases of analogue and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies.

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Detaljer
  • SprogEngelsk
  • Sidetal280
  • Udgivelsesdato26-01-2016
  • ISBN139783837629835
  • Forlag Transcript Verlag
  • Nummer i serien20
  • MålgruppeFrom age 22
  • FormatPaperback
  • Udgave0
Størrelse og vægt
  • Vægt480 g
  • Dybde2,5 cm
  • coffee cup img
    10 cm
    book img
    15 cm
    22,5 cm

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